Power. ~58 days. Used directly by .calcRosterStats(). Each such property is an array of unit objects. Cookie Notice calcGP: true TMgained(A): TMgained(B)/speed(B)*speed(A) = 50/150*100 = 33.33%, TMgained(B): TMgained(B)/speed(B)*speed(B) = 50/150*150 = 50%, TMgained(C) TMgained(B)/speed(B)*speed(C) = 50/150*200 = 66.67%. Understanding how turn meter is filled is quite important if you want to build up specific squads, like a zMaul squad where you want zMaul to go first after SAss, followed by Palp and then DN. If he's alone to be at 100% TM, he then goes and uses an ability. units Array I was using the table in this post by u/LastHumanRD, but it was difficult to add up how many mats I needed using the image since my toons are all at different relic levels. Default - calculate mods stats for all characters that include them. Estimated Energy Spend/Days Required. Each character has different mastery stats. ), round it up to the upper integer (if you get to 123.45 speed, the value you're looking for is 124,), and get Maul at 124 (or higher!) I.e. stable releases. Reduces the chance of receiving a Critical Hit. withoutModCalc: true Either a single player or an array of players is accepted. The npm package swgoh-stat-calc was scanned for and our and our Activates the percentVals flag above, and also changes the Stats Object to have the following properties: final all units - Sums values from base, gear, mods, and/or crew into the total stat value. Relic levels are not available in this format, so stats granted by relics will not be included. See which of your guild members have the best version of various squads. crew ships - Amount of stat granted by crew rating. (which cover all 60 possible stats in game code). Cookie Notice crew ships - Amount of stat granted by crew rating. Please The npm package swgoh-stat-calc receives a total of For characters, these are the values used in mods with a percent bonus. Privacy Policy. Default - Stats returned at the expected scale as seen in-game. it includes mods, uniques, leader abilities, and buffs or debuffs. Speed. Scan this QR code to download the app now. You'll need to make a copy of the sheet in you account to play with it, but I'd love feedback or any suggestions you guys would have to make it better. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. Does not affect ship itself. Best Mods GAC Counters. on Snyk Advisor to see the full health analysis. Array of crew members belonging to the ship. The external service notice is for getting information from the Crinolo Stat Calculator and the SWGOH.GG API. Tells the calculator to rename the stats using the submitted object. Battle Mechanics are special mechanics that add more to battles than just how much damage a unit can deal and how much they can receive. such, swgoh-stat-calc popularity was classified as 10% is returned as 0.1) Determines the chance to evade abilities that deal Special Damage. Now that someone has gone to 100% TM, comes in the character turns part. SWGoH Shard Drop Calculator. char Object We've known for a while what mastery does in general, but there's never been a reason to calculate specifics before. Calls .calcCharStats() or .calcShipStats() depending on each unit's combatType in a roster. Hellenix SWGoH Hynesy Indigo SWGOH inFinem Its Just Ian Kiaowe . Defense/Armor Calculator Star Wars Galaxy of Heroes Forums Endurance Event Type: Fleet Mastery. >* "max" - Max possible level. An example JSON file of the proper gameData object can be found here. To use this spreadsheet you will need to make a copy of it. Totals for each level assume a 22% drop rate on gear and that you spend all of your energy each day on farming that gear. Used directly by .calcPlayerStats(), which also accepts an array of these objects. Note: swgoh.help's /roster endpoint is an array of these objects. If this reaches 0 then the unit is defeated. Last Event: 2023-04-15. Ignores an equal amount of an opponent(s) Deflection and Dodge. Feel free to hit me up here or on discord with any feedback. Only allowed by .calcRosterStats(). These stats are used for mechanics that determine how powerful a unit is within the game including things such as how quickly they can take turns and how much damage they can receive. Help support my channel: https: . and our Object structure and total options are as defined below. You specify exactly what you want to get data for: Unit Level, Stars, Gear Level, Relic Level, Mod Rarity, Mod Level, Mod Tier, Ships, Characters, include Mods in GP calculation. I think this is the actual Offence/mastery calculation, I just think that GLs don't account for base mastery bonus (they start with an extra 15 mastery at base) in the relic upgrade menu. An example JSON file of the proper gameData object can be found here. See Object Formats below for more info. Player profile object. This means every character will have a 15% chance to resist a detrimental effect that can be resisted no matter how much Potency a character has. See Options below for a breakdown. r/SWGalaxyOfHeroes on Reddit: What is mastery exactly? Important fact: turn meter is filled continuously. Explains what all those buffs and debuffs actually do. Relic levels are not available in this format, so stats granted by relics will not be included. unscaled - multiplies all values by 100,000,000. Object must be such that options.language[ statID ] is the stat name, i.e. Journey Guide Fleet Mastery. I was getting annoyed trying to manually tabulate how many relic mats I was going to need for all the toons on my JML farm. Last Event: 2023-04-20. Reddit and its partners use cookies and similar technologies to provide you with a better experience. All Rights Reserved | Contact- sigsig#0001 on Discord, High Adrenaline BBB Grand Arena Domination, LIVE - Rank 126 - HELA Then Maybe Thanos - MARVEL Snap. We have also found when calculating the % armor added but % defense mods if you truncate and not round the numbers come out closer. This must be accepted in order for the sheet to work. Yeah the 40% mastery bonus is underwhelming so Kylo lead isn't . Increases Physical Damage, Special Damage and Resistance. This means that it's not because you got to 100% TM first that you will move first. Uses the decimal form (i.e. Determines the rate at which the units turn meter increases. Ship Stats; Base Stats Offensive Defensive Ship Name Power Speed Health Physical Dmg Physical Crit Special Dmg Special Crit Exposed the endpoints for calculating GP so they can be called directly. Debuffs are detrimental effects that units are able to get that usually decreases stats or adds mechanics that hinder them in some way such as not being able to use a special ability. Player profile object. This applies to each individual property of the useValues object, not just the option as a whole. Does not affect ship itself. At the start of battle he loses all Protection and gains that much Max Health, and Dark Side Unaligned Force User allies gain Speed Up and Stealth for 2 turns.At the start of each of Lord Vader's turns, enemies are inflicted with 2 Damage Over Time effects for 2 turns, which can't be resisted. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Grand Arena Battle Calculator - Got tired of guessing how many banners >gear characters - Amount of stat granted by currently equipped gear (and unused within mod calculations). GitHub - Crinolo/swgoh-stat-calc: JS package for calculating unit stats Accepted data formats are those found in swgoh.help's API endpoints, specifically the 'player.roster' object from their /player endpoint.. One additional data format is supported as well -- referred to as 'raw' in this documentation, it's a more 'pure' format based on the objects . Join our public Discord Server. Runs GP calculations along with stat calculations, and stores it's value in the unit's .gp property. Visit Snyk Advisor to see a Abilities that deal Physical Damage will have a different Critical Chance than abilities that deal Special Damage. Calculates GP of the specified character. provides automated fix advice. Only a single character is allowed. Go to the Debuffs page to get a complete list of debuffs in the game. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Accepted data formats are those found in swgoh.help's API endpoints, specifically the 'player.roster' object from their /player endpoint. Relic Materials Table & Calculator. >scaled - multiplies all values by 10,000. Star Wars Galaxy of Heroes uses attributes (also referred to as stats) to define different aspects about all of the characters and ships in the game. Here's What Mastery Actually Does Star Wars Galaxy of Heroes Forums Star Wars Galaxy of Heroes uses attributes (also referred to as stats) to define different aspects about all of the characters and ships in the game. Jedi Master Luke Skywalker Relic Tier List - SWGOH swgoh-stat-calc has more than a single and default latest tag published for For characters, these are the values used in mods with a percent bonus. Upcoming SWGoH Events. Use Git or checkout with SVN using the web URL. Once a relic is unlocked and upgraded, it increases the Mastery stat and improves stats based on the character's archetype as described below. So I always enjoyed the number crunching aspect of games and while playing GAC I'm always guessing what I needed to average to pull off a win in Grand Arena. Some of these stats can directly affect other mechanics used during battles, these mechanics are referred to as Battle Mechanics on this site. The speed of the character used is the value corresponding to the current speed of the character, i.e. Used to calculate damage dealt by abilities that deal Special Damage. The game then randomly decides who's going next. package health analysis Upload the photo you want and then zoom, rotate and crop your photo until it is just right! scaled: true / unscaled: true Object indexed by unit's base ID. As such, we scored and our Unlocks at 4 . Revive is a mechanic that can bring a defeated unit back into the battle with a specified amount of Health. Default - uses the values defined by the unit objects submitted.
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