The characters must reach your location to leave thisastronomer extradimensional space.9 A jewel spilling from A series of storerooms are connected together in what seems an endless arrangement. I grabbed this over at DnD Beyond and its a very clever adventure - especially for fans of the original Expedition to the Barrier Peaks. Annihilation. a massive prototype apparatus of Kwalish, able to Kwalish developed a process of using living and transport up to ten Medium or smaller creatures. Lost Laboratory of Kwalish explores an alternate expedition into the Barrier Peaks. However, the pairs unwitting servantor the modron might seekprice for this service is one piece of the characters to overthrow this new set of evil lords in the name ofsoul, as above. As with the other brains in jars, this brain can be negotiated with. If questioned, he proudly details his materials for the characters to return to the monasteryexperiments (including with the powered armor), as and provide the brains with new bodies. (See appendix D for more information on the deck, and its distinct connections to the adventure.) False rumors are N female eladrin warlock in italics. The fanatic has the following clericspells prepared:Cantrips (at will): light, sacred flame, thaumaturgy1st level (4 slots): command, inflict wounds, shield of faith2nd level (3 slots): hold person, spiritual weaponActionsMultiattack. The monsters, hirelings, magic items and story are all well done and captivating. Its bludgeoning damage if used with two hands.spellcasting ability is Wisdom (spell save DC 11, +3 to hitwith spell attacks). core rulebooks (Players Handbook, Dungeon Masters Kwalish cut off all access to Daoine Gloine, and the Guide, and Monster Manual).city was lost to the ages. The engulfed creature cant breathe, is restrained, and takes 21Actions (6d6) acid damage at the start of each of the cubes turns. Teleport (Costs 2 Actions). Heaped around its base is a jumbled tangleprisoner in the temple ever since the creature was of old machinery, clockwork parts, piles of broken glasscaptured by the long-gone kenku. It can also use its tongue or bite. However, this might lead to its own is struck. But if he is, the note should be rewarded handsomely. On a 5 or 6, the creature takes no action but usesSpeed 30 ft. all its movement to move in a random direction. The mind flayer has advantage on saving Dagger. Another figure lies strapped to aare sick or injured but still able to move under their table, showing no sign of injury but surrounded by aown power. Senses darkvision 60 ft., passive Perception 15Quasit Languages Common, Sylvan Challenge 1 (200 XP)Tiny fiend (demon, shapechanger), chaotic evil Blurred Movement. ( When the ooze began to flood the city, It is immune to necrotic and poison damage.the high priests quickly forced these final sacrifices It is immune to exhaustion and the poisonedforward to seal the medusa away.) It took us 4 sessions, but my players definitely skipped a fair bit of stuff. The crown and scepter are crafted of rare The fuel originally carried by the planar craft has longmetal alloys and set with jeweled crystalline buttons been exhausted, and prisoners now shovel low-gradeplundered from the planar crafts instrument panels. Melee or Ranged Weapon Attack: +4 to hit, reach5 ft. or range 20/60 ft., one creature. If you prefer not to have such weapons fall intoto conceal their features, which can be seen only if a the hands of the characters, then whenever an eldermonk is forced to unmask, or if a watchful character monk is defeated, its force pike automatically overheatsgets close to a monk and succeeds on a DC 12 Wisdom and explodes. Hit: 5 (1d6 + 2) bludgeoning damage. The Monastery dais backed by an ornate arch. M5. It is in charge of Gearbox to the Rescue. But of more potential peril to the party is Marys long-term relationship with Ctenmiir, whom she first met when he would fly out of White Plume Mountain at night to meet with her near Thingizzards hut. breaks out with ooze-folk, that fight attracts more ooze- Unless they brought a fully sealed vehicle with them folk in turn. After he took over, the inventor set about closing off Cartophile or any other sage any and all routes to the site. If Ctenmiir escapes or is freed, heKwalish is grateful enough to help them with their quest might return to the monastery to occupy it as hiseven without payment. An identical dockadd to its vast knowledge. The characters must first discover him there by making a close-up investigation of the appendix E) armor, then find a way to access its controls. Hit Points 22 (5d8)Slam. Darth Plagueis was a Dark Lord of the Sith, so powerful and so wise he could use the Force to influence the midichlorians to create life. Her warlock pact Lost Laboratory of Kwalish | TM & 2018 Wizards. This adventure explores two locations within the Barrier Peaks, and includes new monsters, magic items, and spells, plus sci-fi trinkets, random encounters, and even rumors of the area submitted by the player community! Error: No match for email address or password. For characters 5th-10th level. However, you might choose to present him as a much more sinister villain. Melee Weapon Attack: +4 to hit,Speed 30 ft. reach 5 ft., one target. ooze. Eitherway, finding Kwalish's lost laboratory is the key. Ruin of a modern day secret Lab. But from market square, a royal personage holding court, and soabout the third-story level down to the streets, the city forth. In the course of the conversation, the knowledge of the monastery before making their kenku might mimic the sounds of destruction and own way safely out of the mountains. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. As in the control room, if the treasury engine, with its canister housed atop the Gearbox the modron is with the party, a character can actual engine mounting, rendering it immobile. Cragmaw Hideout. These tell the story Spell scrolls of animate dead, flock of familiars (seeof the cult of the medusa, starting with the capture of appendix E), and greater restoration.Gloine Nathair-Nathair, long years of sacrificial victimsbrought before her, and the vitrified statues now found One of Kwalishs completed experimentsa set ofthroughout the city. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. solutionif only he hadnt gone missing years before.Once they reach the lab, the characters meet with the Alternatively, you might consider any of the followinglegendary inventor and can negotiate for the assistance hooks. either survived the characters assault on the Monastery of the Distressed Body or were away fromCavern Encounters the monastery and returned to find it routed. kenku high priest of Daoine Gloine. (Kwalish might sometimes use this crystal to travel here and trade for needed materials, and creatures in the market might know or remember him. The brain in a jar can sense the presenceand location of any creature within 300 feet of it that has an Tentacle Slam. Characters cannot leave the apparatus, but they can pilot it and explore their surroundings. Wizard 3. Central AbbeyThe following locations are identified on the mapon page 9. Ifmotley assemblage of evil humanoidscurrently occupy claimed as treasure, a pikes cell holds 2d10 remainingvarious areas of the monastery. Skills Arcana +4, Medicine +4, Nature +4, Religion +4 Senses darkvision 60 ft., passive Perception 12Martial Arts Adept Languages Abyssal, Celestial, Common, Elvish,Medium humanoid (any race), any alignment Infernal, Sylvan Challenge 2 (450 XP)Armor Class 16Hit Points 60 (11d8 + 11) Special Equipment. Melee Weapon Attack: +8 to hit, reach 5 ft., one target.chemical glob at a point it can see within 15 feet of it. The merrenoloths weapon attacksMultiattack. Dock. 3 (4) 18 (+4) 10 (+0) 14 (+2) 13 (+1) 11 (+0) SkeletonSkills Perception +3, Stealth +8Senses passive Perception 13Languages Common, Elvish, SylvanChallenge 1/4 (50 XP)ActionsLongsword. When the devil rolls a 20 on an attack roll with a claw, the target is decapitated. They would 0304 A foot-long, egg-shaped object made from stitched sacrifice victims to the medusa Gloine Nathair- Nathair, using the bodies of those poor victims leather as the citys statuary. rumors (both true and false) regarding the Barrier The coffin can also be used as protective shelter against Peaks, and provides advantage to any characters adversaries, including a freed Ctenmiir. screaming heard as the city was overwhelmed, relay the mad ranting of the medusa, and so forth. Lost Laboratory of Kwalish. knowledgeable travelers, a character can attempt a DC 12 Charisma (Persuasion) check. (These devices were once used to and puncture the apparatus while the characters use safely contain the medusa. Lost Laboratory of Kwalish | TM & 2018 Wizards. fate at the hands of the chaotic kenku and their mad It was Kwalishs foray into the Barrier Peaks that set Editing, Development, and Layout: Scott Fitzgerald Gray Art Director: Kate Irwinhis advanced studies into motion, when he joined an ill- Graphic Designer: Emi Tanji Cover Illustrator: Shawn Woodfated expedition in search of Daoine Gloine, a legendary Interior Illustrators: Mike Burns, Quinn Carroll, Dustin Fletcher,city said to be populated by creatures of glass. The ensuring a successful mission, he offers the characters vampire has long been imprisoned within a magical the services of a number of hirelings in his employand iron coffin mounted atop animated golem legs (an early insists that at least one of those hirelings accompany the Kwalish design), forced to atone for his evil deeds by party, to serve as custodian of his maps and materials.
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